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Legend of The White Buffalo II: Characters, Creatures, and Props

Part of the fun of what I do is learning the design language of a given culture and attempting to create a character, creature, or object that seems like it belongs to a culture even if it never existed. This is one of those instances. I found reference for similar items all over the web, but not quite like these. Additionally, casino games usually call for high value surfaces (like gold) that would traditionally never be used to make, say, a pipe.

These were all created and painted in Photoshop on a Cintiq.

Pat bollin wbii indian symbol

The design brief called for a racy goddess character design. I heard them loud and clear, and my have enjoyed it, too...

Pat bollin wbii wild symbol
Pat bollin wbii bonus symbol final

This electric bison head is still only concept level. The final head was created and animated in 3D for the game based off of my design. It head-butts the "glass" while electricity arcs all around it, and shakes the entire frame.

Pat bollin wbii pipe symbol

The pipe is not only a Lakota/Sioux tradition, but it shows up in the actual creation legend of the Goddess Woope and the White Buffalo.

Pat bollin wbii drum symbol

This particular drum never existed, but similar instruments can be found all over the web on tribal-ran sites and I simply added my own twist to something that could easily exist in the real world.

Pat bollin wbii royals

I really enjoy designing Letter Art for games. No fonts were used. These are hand drawn on the Cintiq and painted in Photoshop.