Flight of Icarus is the game I've had the most fun producing in the four years I've worked with AGS: Cadillac Jack Games.
The game concept started out to be "Icarus/SciFi" or "Icarus in Space", but in this version Icarus ditched his Dad and made off with a soldier's daughter instead. The idea was to create a SciFi look that borrows aspects from Greek clothing/armor and architecture.
These were digitally painted in Adobe Photoshop in meticulous layers so that they could be animated in Adobe After Effects.
All rights to this art belong to AGS: Cadillac Jack Games